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ReactionMover.cpp

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00001 // ReactionMover.cpp: implementation of the CReactionMover class.
00002 //
00004 
00005 #ifdef _WINDOWS
00006 #include "stdafx.h"
00007 #endif
00008 
00009 #include "ReactionMover.h"
00010 #include <fstream>
00011 #include <iostream>
00012 
00013 
00015 // Construction/Destruction
00017 
00018 CReactionMover::CReactionMover()
00019 {
00020 
00021 }
00022 
00023 
00024 CReactionMover::CReactionMover(int seed, double frequency)
00025 {
00026         this->m_iSeed = seed;
00027         this->m_dFrequency = frequency;
00028 }
00029 
00030 CReactionMover::~CReactionMover()
00031 {
00032 
00033 }
00034 
00035 bool CReactionMover::MoveTimeIsZero(double deltaTime)
00036 {
00037         if(deltaTime == 0.0)
00038         {
00039                 return true;
00040         }
00041         else
00042         {
00043                 return false;
00044         }
00045 }
00046 
00047 void CReactionMover::ResetStepStatistics(double interval)
00048 {
00049         this->SetMinStepSize(interval);
00050         this->SetMaxStepSize(0.0);
00051         this->m_iTotalStepsTaken = 0;
00052 }

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